Overview
Seed3D 1.0 is a text and image to 3D asset model. It creates meshes with UVs and PBR textures from prompts or references, supports quick edits and relighting, and exports to GLB, FBX, or USD for game, AR, and product workflows.
Description
Seed3D 1.0 turns creative direction into ready to use 3D assets. Start from a prompt or a reference image and it generates a view consistent object, then produces a clean mesh with auto UVs, baked albedo, normal, roughness, and metalness maps. The pipeline includes image to asset, style and identity locking from references, and localized edits like part replacement or decal application. A fast cleanup step handles retopo, hole filling, and smoothing so assets import cleanly into engines. You can preview with physically based lighting, adjust materials, and export to GLB, FBX, or USD for DCC tools and real time use. For teams, Seed3D fits sprint style iteration, moving from concept to textured model in minutes, then refining details without restarting. Typical uses include rapid prototyping for games, AR try ons, product visualization, and marketing shots that need consistent brand look across a family of models.
About ByteDance
ByteDance is a multinational technology company known for its content platforms, including TikTok and Douyin.
Industry:
Internet
Company Size:
10001+
Location:
Beijing, CN
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