TAAFT
Free mode
100% free
Freemium
Free Trial
Deals

Comments

Ajitesh Kumar
Create a large-scale, professional Minecraft Bedrock Edition (MCPE) addon inspired by an anime-style shinobi world (inspired by Naruto but fully original and renamed to avoid copyright). The addon must aim to recreate a complete anime RPG experience inside Minecraft Bedrock, including powers, missions, story, NPCs, transformations, bosses, villages, combat systems, and cinematic cutscenes. The final addon must be delivered as a fully working downloadable .mcpack file containing: - Behavior Pack - Resource Pack - Script API systems - Custom UI assets - Custom models - Custom textures - Sounds and particles - Installation instructions The addon must be fully tested and verified before being delivered. --- GLOBAL QUALITY REQUIREMENTS Before giving the final download, the system must: 1. Recheck the entire addon at least 2–3 times to ensure: - there are no broken scripts - no missing files - no texture errors - no model errors - no missing dependencies - all systems work correctly 2. Ensure all textures properly fit on their models: - no stretched textures - no misaligned UV mapping - correct texture scaling - proper resolution and placement 3. Ensure all models match their correct size: - NPC models scaled correctly - boss models larger than normal NPCs - items sized correctly for Minecraft hands - particles positioned correctly 4. Ensure the addon installs properly as a ".mcpack" and can be directly imported into Minecraft Bedrock. --- WORLD DESIGN Create a shinobi-style world containing: - multiple villages - forests and training areas - rogue ninja hideouts - temples - boss arenas Villages must contain: - NPCs - mission boards - trainers - shops - story characters --- CHAKRA SYSTEM Implement a full chakra system: - players have a chakra bar - chakra regenerates slowly - jutsu consume chakra - higher ranks increase chakra capacity - transformations modify chakra usage The chakra bar must appear clearly on the HUD. --- CLAN SYSTEM Players must belong to a shinobi clan. Example clans (renamed): Eye Clan - enhanced perception abilities - prediction abilities Gentle Fist Clan - chakra combat techniques - precision strikes Life Force Clan - strong regeneration - larger stamina pool Each clan must include: - passive abilities - unique combat techniques - visual indicators --- JUTSU SYSTEM Create a large technique system. Technique categories: Element techniques: - fire - lightning - wind - water - earth Other techniques: - clone techniques - illusion techniques - summoning techniques - close combat techniques Each technique must include: - chakra cost - cooldown - particles - animations - visual effects - unique damage effects Example techniques: - spinning energy sphere attack - lightning dash attack - fireball projectile - clone creation ability - substitution escape ability --- TRANSFORMATION SYSTEM Create anime-style transformations: - Natural Energy Mode - Beast Chakra Mode - Aura Cloak Mode Transformations must: - visually change player appearance - add aura particles - increase stats - unlock stronger techniques --- MISSION SYSTEM Create a full story mission system. Mission requirements: - missions must appear on the top left corner of the screen - missions must update automatically - missions guide story progression Example missions: - talk to village leader - train with master - defeat rogue shinobi - complete combat trials - defeat powerful bosses --- NPC SYSTEM Create many NPC types: - mission givers - trainers - shopkeepers - story characters - enemies RULE: Whenever a player talks to an NPC, a cutscene must automatically play before dialogue starts. --- CUTSCENE SYSTEM Create a cinematic scene engine. Scenes must support: - camera movement - player movement lock - dialogue text - particle effects - music - character animations Cutscenes must trigger when: - player talks to NPC - mission starts - mission ends - boss fight begins - transformation unlocks - important story events occur --- BOSS SYSTEM Create powerful bosses with: - custom large models - anime-style attacks - multiple combat phases - large health pools - cinematic entrance scenes Boss fights must feel like major anime battles. --- CUSTOM MODELS AND TEXTURES Every entity and item must have: - custom model - properly fitting texture - anime-inspired design - correct scaling and proportions Examples: - ninja clothing - scroll items - chakra effects - jutsu projectiles - transformation auras --- HUD SYSTEM Create a custom HUD displaying: - chakra bar - current mission (top left) - technique cooldowns - transformation status HUD must allow customization: - size - position - visibility --- PLAYER PROGRESSION Create a progression system including ranks: - trainee - shinobi - elite shinobi - village leader Progression unlocks: - stronger abilities - higher chakra capacity - new transformations - advanced techniques --- MULTIPLAYER SUPPORT Addon must work in: - singleplayer - multiplayer worlds - servers Abilities and effects must synchronize properly between players. --- TECHNICAL STRUCTURE Behavior Pack must contain: - chakra system scripts - mission scripts - jutsu logic scripts - NPC interaction scripts - cutscene engine - boss AI scripts Resource Pack must contain: - textures - models - particles - UI elements - sounds --- FINAL DELIVERY REQUIREMENTS Before final delivery: - recheck the addon 2–3 times - confirm all scripts work - confirm all textures align properly with models - confirm models are correctly sized - confirm missions appear on the top left - confirm cutscenes trigger correctly Then provide: - direct downloadable .mcpack file - installation instructions - explanation of controls --- FINAL GOAL The addon should feel like a full anime RPG mod inside Minecraft Bedrock, including story missions, cinematic cutscenes, powers, clans, bosses, and immersive shinobi gameplay.
0 AIs selected
Clear selection
#
Name
Task