Game assets 2023-03-04
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Polyhive

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Mesh aware texture generation for 3D assets.
Generated by ChatGPT

Polyhive is a digital asset management platform that provides an AI texture generation tool for game developers and artists. With the help of generative AI, this tool allows users to create textures for 3D objects using text prompts, thus producing unique skins and infinite asset variations.

Additionally, Polyhive offers automatic thumbnail generation, a browser model viewer, and deep game engine integration, which are useful features for increasing team productivity.

The platform eliminates manual processes and friction by managing and versioning assets, thereby saving hours of time. Polyhive's end-to-end asset management platform is custom-built for game artists and developers, enabling them to streamline their workflow in one platform.

The platform facilitates collaboration, organizing files, finding assets, and simplifying art asset integration, among other things. The Polyhive Texture Generation tool integrates with Unreal Engine and Unity, making it possible to pull assets from Polyhive into both engines directly.

This integration speeds up the iteration cycle, and the Polyhive SDK facilitates runtime delivery of new content in packaged game builds. Furthermore, by using the Polyhive Runtime SDK, users can push art updates to experiences after launch, allowing for live updates to deployments.

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Polyhive was manually vetted by our editorial team and was first featured on March 12th 2023.
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20 alternatives to Polyhive for Game assets

Pros and Cons

Pros

Mesh aware texture generation
Unique skins and asset variations
Automatic thumbnail generation
Browser model viewer
Game engine integration
Manages and versions assets
Streamlines workflow in one platform
Facilitates collaboration
Organizes files
Finds assets
Simplifies art asset integration
Unreal Engine and Unity integration
Accelerates iteration cycle
Enables live updates to deployments
Facilitates runtime delivery of new content
Intuitive version management system
Browser-based asset inspections
File organization with folders
Rapid texture variations generation
Personal and team workflows streamlining
Enables hot-swap of assets in development
Asset virtualization (coming soon)
Automatic cross-platform optimized versions (coming soon)
Eliminates manual imports into game engines
Reduces project size and checkout time
File search functionality
Accelerates game development time and complexity
Supports continuous art and production iteration
Eliminates large file transfers for asset reviews
Pushes updates to team members.

Cons

No support for other engines
No offline functionality described
Requires JavaScript to run
Limited to Unreal, Unity
Depends on text prompts
No API mentioned
No multi-language support specified
Needs continuous Internet connectivity
No asset security details

Q&A

What is Polyhive?
What are the main features of Polyhive?
How can Polyhive help game developers?
How does Polyhive's AI texture generation tool work?
How does Polyhive integrate with Unreal Engine and Unity?
What benefits can I expect from using Polyhive?
What does the Polyhive SDK do?
How does Polyhive facilitate live updates after game launches?
Does Polyhive offer collaborative features?
How does thumbnail generation work on Polyhive?
In what ways can Polyhive streamline my workflow?
How can I manage and version assets using Polyhive?
Can I pull assets from Polyhive directly into game engines?
How can I use Polyhive to create textures for 3D objects?
Does Polyhive have a file organization feature?
What type of assets can I generate using Polyhive?
How does Polyhive assist in the asset review process?
Can Polyhive help reduce game development time?
Can I customize Polyhive to fit my team's needs?
How does Polyhive handle asset virtualization?

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